![]() ![]() |
![]() |
|||||||||||
|
||||||||||||
|
#1
|
||||
|
||||
|
http://www.pastapadre.com/2010/09/13...ive-until-2012
Quote:
__________________
|
|
#2
|
||||
|
||||
|
Quote:
Hopefully they actually get it right next time.... |
|
#3
|
||||
|
||||
|
Sounds like the way 98 Sports used to do their video games - 2 years ahead of time.
__________________
|
|
#4
|
|||
|
|||
|
I think it's better this way. I still haven't bought UFC Undisputed 2010 and haven't had a lot of thought about doing it.
|
|
#5
|
|||
|
|||
|
THQ sucks.
|
|
#6
|
||||
|
||||
|
Yeah UFC 2010 was a big let down after making a great strides with the first game.
Taking a longer cycle is a good idea to make sure they do the game justice. What I like about this is that Capitalism is at work here - there was a massive sales slides and discontent at a poor product and if THQ wants to make money it needs to deliver a better service |
|
#7
|
||||
|
||||
|
I picked up Undisputed 2010 and was pretty disappointed with it. I've probably played it for 30 minutes after first buying it and haven't touched it since. Submissions and any kind of ground work are way too difficult. I'm not a big fan of simulation games that try too hard to mimic reality (which is probably why I never play sports games).
Plus Matt's face just looks waaay off in the game geometry. I know they scanned Matt for the game but they must have done something, because it doesn't look like him at all. Also his post fight "celebration" is very much out of character. The game designers must have never actually watched Matt fight, because he always looks down at the ground when his hand is raised in victory. The game has him looking up at the crowd and pumping his fist, which is ridiculous. Although I actually did get to help design a couple of elements in this game: Matt's shorts and banner. So, if not for that, this game would be going back to the store to be traded in for something that's actually fun, like Street Fighter IV.
__________________
|
|
#8
|
||||
|
||||
|
Quote:
__________________
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|